Best experienced with headphones and a game controller
A quick 30-second pass to measure audio latency and your display's brightness. You can do this later from the menu.
Review your loadout. You can reopen this from the pause menu.
Boost burns grey hull — it heals back if you lay off. Taking hits while you still have grey hull costs double. Pick your moments.
Adjust music and sound effects volume. Changes apply immediately.
Select an action, then click a control surface button to bind it.
Accelerate along the strip.
Privacy and quality-of-life toggles.
Open source software acknowledgements and third-party asset credits.
A JavaScript framework for 3D games and experiences built on WebGL and Web Audio.
Physics engine powering the race simulation.
Downloaded from sonniss.com/gameaudiogdc. The included readme permits personal or commercial use without attribution; this screen still credits the bundle and its contributors.